Making of Javantea's Fate 281

Greetings, this JF should not be here, but it is. Why? Because a certain motherboard has crashed fatally. But I am strong in the force and I have brought you not just something simple, but something cool despite the lack of a working motherboard for my main workstation. I'm writing this on my Sony Vaio laptop. It's a nice little thing, big keyboard, high resolution, and the willingness to work. It runs Windows. It's one failure I wish to rectify, but cannot because I lack a CDROM or floppy drive for this thing. Anyway, I like it how it is now, typing a rant in Notepad just like back in the day.

Read more »

Making of Javantea's Fate 280

Tonight I created something cool and I want to show people how far HM is coming as quickly as I can make it. The picture is the prelinimary test of the skinned model for Hack Mars male children. The last time you saw it, it had a lame skin, no body, and no skeleton. It has skeleton and that means one thing: MOVIE! Download the movie here. Don't say I never gave you good stuff. Below is a tutorial I wrote yesterday on how to establish tin foil hat secure communication. Use it to rock the man. That's felony information distrobution with intent to cause extreme positive societal changes jic you're wondering.

Read more »

Making of Javantea's Fate 279

Ah, it feels good to make a decent Making of JF once in a while. Just like back in the day. Ya, I did this everyday for months. So I'm gonna make it real by doing it right. Today I'm going to talk about the picture, the model, and nothing else*. As you can see, it is a child model for Hack Mars. m2f designates it's my second male child model for HM and it uses the f texture.

Read more »

Making of Javantea's Fate 277

Tonight I cried while writing script for Hack Mars. I'm a pretty emotional person in the first place, but I haven't been this emotional while writing since I wrote the script for JF. Usually I don't write stuff that will make myself cry. I usually talk about technology, good things, bad things, and important things. But there was something interesting in the HM plot line that really struck me. I can't tell you what it is or I'd ruin part of the plot of Hack Mars. I'm planning that you'll only have to wait 3 months from last Thursday (October 24, 2003) until you get to see it in 3D. That's right, Hack Mars has a 3 month development cycle. That's mainly due to the engine being ready and usable. It wouldn't be possible if I didn't have so much of the important parts already done. Collisions, Python scripting for AI, animation, models created, Mars researched, music, and voice nearly ready to be added.

Read more »

« previous next »