I'm listening to this good rap. It's about smack. It's called "Stay positive" by The Streets. It's a very negative song. I'm usually not keen about rap, but ever since I started listening to KEXP 90.3 Seattle, I've been gaining an ear for it. KEXP has the only source of brick and mortar techno radio in Seattle that I know. They play good music and they are locally owned opposed to Clear Channel. They are part of Experience Music Project, "the Jimmy Hendrix Museum".
Izzy from yesterday's Making Of JF Page said that OpenGL's fog is not good enough. Then I showed him my old DirectX8.1 fog and he said that it was amazing. Well, here is OpenGL's fog. Hahaha. They're very similar. Yeah. Maybe he didn't understand how to make OpenGL do what he wants to do. It has a lot of options: mode, start, end, color, and density. The mode is the tricky one: linear, exp, or exp2. Fog = color*(end-start)*density/(distance - start) ^ mode or something like that. What that means is that when distance = start, there is fog = 0, no fog. When distance=end, fog = 1. Between the two, it goes linearally, exponentially, or exponentially squared. For my Pentium 4 1.7 GHz GeForce2 in Linux, with a medium number of vertexes (10,000 at 60 fps), none of the three increase the frame rates. But... I hear that other computers do linear better.
This pic is for Izzy of #opengl on irc.freenode.com.
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